Submitted by SecretLemur on November 4, 2007 - 6:26pm.
| Attention Kept: 5 hours, so far. |
Will I play it again: Until I beat it, and then a little more |
Crash of the Titans is a 3D platformer/beat-em-up in which you
control Crash Bandicoot. Based on the demo, I wasn't really sure what
to expect, but didn't I certainly didn't expect to like it. Luckily,
that's hardly ever been a reason for me to not buy a game. So, despite
my misgivings, I picked it up, and I really like it. Up to a point.
That
point is about three and a half hours into the game, depending on how
fast you go, where the difficulty level begins to increase at an
exponential rate. This may be less of an issue for people that don't
suck at video games.
Submitted by SecretLemur on October 31, 2007 - 2:44pm.
| Attention Kept: Two flaccid hours |
Will I play it again: Can't play what I don't have. |
Clive Barker's Jericho is an FPS horror game which somehow manages to be trite, derivative and not at all scary. Even with headphones. In the dark.
I was annoyed, pissed and frustrated, sure. But not once was I scared.
Not even a little. And I'm a pretty jumpy guy when it comes to horror
games. I had to quit playing Silent Hill because it scared the living
crap out of me. The sound of radio static terrifies me to this day.
Same for Doom 3. Granted Doom 3 wasn't a very good game, but at least
it was scary.
But this? This isn't scary, this is crap. Sorry Clive.
Submitted by SecretLemur on October 30, 2007 - 2:20pm.
| Attention Kept: All of it. |
Will I play it again: As soon as my hand stops hurting. Maybe sooner. |
While I was looking forward to the release of Guitar Hero III: Legends of Rock,
I wasn't exactly paying attention to the release date. So, imagine my
surprise when I discovered a copy at my local Target (I have made note,
I believe, of the lack of proper game stores here in Helena, MT?). So,
I picked it up yesterday on my lunch break, and as soon as my day job
was done with, I rocked out until I completed career mode in one
sitting.
I do not recommend finishing an entire career in one sitting.
Especially when you haven't played in a while. Your hands will thank
you for such kindness.
Submitted by SecretLemur on October 29, 2007 - 1:44pm.
| Attention Kept: Two excruciating hours. |
Will I play it again: Sold it back already |
Tony Hawk's Proving Ground is the latest installment of the
venerable Tony Hawk skateboarding series. Those familiar with the
series will feel right at home, but noobs, not so much, which is to
say: not at all. Proving Ground comes with some new features: a new set
of "lifestyle" paths, rigging, and couple of new move types. I
understand that it can be "beat" in under eight hours, but I couldn't
be bothered to do so.
While Tony Hawk's Proving Ground adds some new features to the mix, when it comes right down to it, I'd just rather play Skate.
Submitted by SecretLemur on October 29, 2007 - 2:05pm.
| Attention Kept: 11 hours or so. |
Will I play it again: Aye, captain. |
Skate is EA Games' first foray into the skateboarding market dominated by Tony Hawk. It looks like they realized that to have any chance of success, Skate has to be very different from the Tony Hawk series. And very different, it is. The Tony Hawk series has always struck me as being somewhat...arcadey, with both the controls and the physics designed to allow for stupidly impossible (if fun) stunts, whereas Skate comes off as more of a skateboarding simulator.
And this difference is the source both of Skate's successes as well as its shortcomings.
Submitted by SecretLemur on October 27, 2007 - 9:51am.
| Attention Kept: About 3 hours |
Will I play it again: Probably. A little. |
Beautiful Katamari is game in which you play the Prince of the
Cosmos. As the Prince, you must endeavor to (once again) clean up the
mess your father, the King of the Cosmos, has created. As per usual, he
has destroyed all the stars and planets except Earth. You must go to
Earth and use your sticky Katamari to roll up all kinds of things so
that new stars and planets may be created to replace those that your
father has idiotically destroyed.
While the addition of a Katamari game to the 360 line up is gratifying,
the game has some frustrating flaws. Plus, the King of the Cosmos is a
big jerk.
Submitted by SecretLemur on October 27, 2007 - 9:37am.
| Attention Kept: 7 hours and going strong |
Will I play it again: Until I beat it |
Ratchet and Clank Future: Tools of Destruction is the fifth
installment of the Ratchet and Clank series, but I have a confession to
make: I've never played any of the others. I may have to pick them up,
because this game is freaking awesome. It's a platform/shooter in which
you (mostly) play Ratchet, the last of the Lombaxes (a furry race with
long ears somewhere between a fox and a cat). Sometimes you get to play
his sidekick, Clank, as well.
I never would have expected such a goofy looking franchise to produce
the game that finally makes me really glad that I own a PS3. But it
did, and I am.
Submitted by SecretLemur on October 27, 2007 - 9:41am.
| Attention Kept: 3 hours or so |
Will I play it again: Yeah |
Pokemon Ranger is an action RPG with the emphasis on the action.
Where the focus in other Pokemon games is typically on the capture and
collection of Pokemon, here the focus is on preserving the balance of
Pokemon in the wild. There's also a great deal more action as the
Pokemon capture process here is a real time test of skill instead of a
tactical fight as in other games.
On the whole, it's pretty fun, but you there is some risk that you're going to scratch up your DS if you get too excited.
Submitted by SecretLemur on October 24, 2007 - 3:24pm.
| Attention Kept: 2 hours. But it's only been out for 8. |
Will I play it again: You bet your ass |
Exit is a newly downloadable XBLA title which appears to be a direct port of the PSP game of the same name. In my original review for Exit,
I said that it was neat and original, but frustrating. I think the real
problem is that I suck at playing games on the PSP. On the 360, I
totally love this game. And here's the thing: near as I can tell, it is
functionally identical to the PSP version, except that I can now play
it with a man-sized controller on a man sized TV.
With a total of 220 levels of escapolgist fun, Exit for the 360
is a steal at 800 points. Even if you don't already have any "Microsoft
Points", and need to buy a full 1000, that's still only $12.50 which is
cheaper than a used copy of the PSP version.
Submitted by SecretLemur on October 22, 2007 - 4:20pm.
| Attention Kept: Somewhere between 2 and 3 hours, I think |
Will I play it again: Maybe |
Folklore is a fantasy RPG which takes place in approximately
modern times. I know that it's "modern" because there are telephones
and magazines. I know that it is fantasy because there are fairies. The
things which differentiates this game is the manner of combat: in the
netherworld you capture the "ids" of bad fairies. These "ids" then do
battle for you.
Thing is, as nice looking and interesting as it is, it's also horribly
frustrating which makes it a pretty hard game to recommend. This is
turning out to be a pretty common theme on the PS3. Sony needs to get its
act together.
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