Available exclusively as a download from the Playstation Store ($9.99), Everyday Shooter is one of a growing crop of retro-styled Robotron inspired games. Left stick move. Right stick shoot. Since that part of the equation is already settled, it's what you're shooting at that matters. And Everyday Shooter manages to make shooting at things worth doing, even if it is freakishly hard.
It is one of the few reasons I bother to turn on my PS3 and is, in fact, the best PS3 exclusive game currently available.
One if the interesting things that differentiates Everyday Shooter from most of it's brethren is the soundtrack. Here, instead of the usual techno thump that you might expect, you're treated to decidedly analog, slightly grungy guitar tracks. Each level gets a different song which ends when the song does. Furthermore, each "enemy" that you shoot causes additional notes to ring out in harmony with the song being played.
Just to be clear: while one important goal is to earn points, the real goal is simply to survive until the end of each song.
So, the question then becomes: how to survive. Just shooting your enemies down all willy nilly won't do it. There are far too many of them for mere shooting to dispose of. The way to really eliminate your enemies is to use "chain attacks". A chain is where the destruction of one enemy results in the destruction of many, many other nearby enemies. Each level has a different set of enemies with a different chaining mechanism. Your job is to figure out what that mechanism is based on nothing but your own observations.
And I do mean nothing. The game provides you no help with that what. so. ever. none. at. all. While that's ok since it's kind of the point, it does make the game incredibly freakin hard. I have not, in fact, made it past level 4, despite putting a few hours into the game.
In short: freakishly hard, freakishly fun, with a nice soundtrack to boot.
My only real gripe: no demo. While it's only $10, the lack of demo will probably turn away many potential buyers.